3D Demo Reel
Maya was used to model the characters and environment, ZBrush for some minor cloth detail, and XSI for rigging/animation and compositing. Adobe After Effects and Premiere were used for final editing. The music and sound FX were not created by me and were used for the sole purpose of presenting this demo.
Link here if it doesn't display properly.
May 15, 2009
Animated Character Breakdown
This is a simple breakdown of the character from rig to final render and an excuse to animate a (hopefully decent) sexy walk cycle.
Link here if it doesn't display properly.
May 14, 2009
Pantomime Assignment
This was an animation exercise where I needed to show change in emotion without the use of dialog.
May 13, 2009
May 12, 2009
Elephant Walk
Here's a 4-legged walk cycle assignment I animated. Going from cartoony and exaggerated animation to realistic animation was a bit tricky.
May 10, 2009
Final Composites


Here are a few action stills with final compositing. I added softness to the lighting which allowed me to render the environment with less detail and better render times, but still maintain the same visual mood.
Final Character Renders and Poses


These are the final rigged models based off the colored roughs. The hairstyles are quite different and the pant legs on one of the characters were lowered slightly for better appeal. Overall, the skin deformations seemed to work quite well.
Final Environment Render

This is the final look I wanted to achieve in the environment. I kept it simple, but used lighting to create interesting shapes and colors on the floor and walls.
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